
In Altris, divine spellcasters do not “cast spells” in the arcane sense. Instead, clerics, priests, and other devout figures pray to their deity, who may choose to grant the effect of the prayer. This distinction is important: divine magic is bestowed, not wielded.
Each deity imposes specific ritual requirements for invoking their power. These may include:
(In game terms, these functionally replace the somatic, verbal, or material components of spells, and are typically considered standard across all faiths, though individual clerics may flavor them differently.)
Clerics are granted power only while maintaining the tenets of their faith. Willful disobedience, abandonment of doctrine, or betrayal of the god’s goals can result in:
A cleric’s power is tied to their deity’s influence within a crystal sphere (or across planes of existence). This leads to several key effects:
Deities who transcend crystal spheres—such as elder gods or those tied to universal concepts—may maintain full connection to their followers across many worlds.
Clerics in Altris vary based on their allegiance, doctrine, and spiritual focus. Below are the major types:
These clerics follow a single deity exclusively, embodying their will and spreading their faith. They typically receive the fullest benefits, including access to unique domains or powers. Their role is often evangelistic or militant.
Some clerics pledge themselves to a subset of deities, such as:
These clerics still gain divine magic, but their power may be more generalized, and they may not benefit from highly specific domain abilities.
A rare few follow concepts without a specific deity, such as:
Without a divine patron, these individuals are usually limited to low-tier spellcasting (if any) and lack the divine channeling ability that true clerics possess.
Often tribal or isolated, shamans act as intermediaries between the spirit world and the material plane. Though not always bound to a single deity, many receive visions, power, or signs from mysterious sources, and some may rival high clerics in power.
Respected for their wisdom, lore, or oracles, these figures may not cast spells, but their words are heeded by kings and warlords. Occasionally, their blessings or curses bear true divine weight, especially when unknowingly touched by divine will.
Some scholars debate whether such figures are empowered by forgotten gods, lesser spirits, or the raw will of the world itself.