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Religion - Osslla
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Alignment:Chaotic Good
Sphere of Influence:Fertility, Child Birth
Symbol:Infant cradled in open palm
AlliesLaurits, Theina, Shae
FoesTalos, Svai

Origin Story

Osslla was the firstborn child of Laurits, god of Life, and Theina, goddess of Light. She was conceived during a divine age of renewal, when the gods sought to populate the world with mortal beings. Unlike her radiant mother or solemn father, Osslla came into being with warmth and softness—an aura of gentle power that encouraged growth not through force or wisdom, but through the miracle of life itself. At birth, her cry caused seeds to sprout, and her first laugh kindled warmth in barren soil. Her domain was not nature’s wilds, but the intimate spaces of the hearth, the birthing bed, and the breath of newborns. When Shae was later born from moonlight, Osslla welcomed her with protective love, guiding her infant sister’s first steps by starlight. Though many gods command armies or command winds, Osslla’s strength lies in her unwavering role as the silent guardian of creation’s next generation.

Clergy & Worship

Clergy Titles: Mid-Mothers, Dawn-Wardens, Sisters of the Womb
Typical Clergy: Mostly female; rare male priests are called Seed-Fathers.
Roles:

Most clergy live in rural communities or accompany merchant caravans, always ready to provide aid to those in need of healing or birth support.

Dogma

Life begins in quiet places, and it is in those places that Osslla’s presence is most deeply felt. Every birth is a sacred act, a renewal of the divine gift of life bestowed upon the world by Laurits and Theina. Her followers believe that bringing life into the world is the highest form of devotion, and the act of nurturing that life—whether in the womb or in the cradle—is holy. The protection of mothers and children is not just a duty, but a sacred trust. Clergy are taught to act as guardians, healers, and comforters, ensuring that no one bears the trials of birth alone.

Osslla teaches that even in loss or struggle, there is meaning, and from sorrow may rise strength and compassion. Her faithful are expected to bring hope where there is fear, to ease suffering with touch and word, and to carry the memory of lost children with reverence. Violence is never the first answer; to raise a weapon is to forsake what might grow in peace. Only when life itself is in danger may her clerics take up arms, and even then, only to preserve the lives entrusted to them. In all things, the sanctity of birth, the tenderness of motherhood, and the promise of future generations guide her faithful.

Temples and Shrines

Temples: Rare, often located near major healing sanctuaries or in capital cities. Modest in size, circular in shape, with soft lighting and warm air.
Shrines: Found in nearly every village or home—small carvings of a mother cradling an infant. Offerings include milk, fresh linens, ribbons, or flower garlands.
Sanctuaries: Remote cabins or alcoves run by senior Dawn-Wardens where troubled pregnancies are given extended care.

Domains

Clerics of Osslla may select from:

NEW DOMAIN: Birth

Granted Powers:

Protective Womb (Su): Once per day per 2 cleric levels, you may shield a creature (or fetus) with divine energy, granting +2 AC and +2 Fortitude vs. poison/disease for 1 minute/level.

Life Channel (Sp):

At 5th level, you can cast lesser restoration once per day as a spell-like ability. At 10th, this becomes restoration, and at 15th, greater restoration, all 1/day.

Birth Domain Spells:
Cleric Level Spell
1st Sanctuary
2nd Gentle Repose
3rd Remove Disease
4th Status
5th Greater Command (sleep)
6th Heal
7th Regenerate
8th Holy Aura
9th Mass Heal

Community Domain (Ossllan Variant)

This domain emphasizes unity through support, family bonds, and the shared strength of small communities. Clerics who select this domain act as peacekeepers, midwives, healers, and protectors of hearth and home.

Granted Powers

Comforting Presence (Su): Allies within 10 feet of you gain a +2 morale bonus on saves vs. fear and charm effects. This aura is always active and stacks with bless or similar effects.

Ward of Kin (Sp): Once per day, as a swift action, you may grant a touched ally within 30 feet shield other (as the spell) for 1 minute/level. You may use this an additional time per day at 8th and 15th level.

Domain Spells
Cleric Level Spell
1st Bless
2nd Shield Other
3rd Helping Hand
4th Spell Immunity
5th Atonement
6th Heroes’ Feast
7th Refuge
8th Mass Shield of Faith (homebrew) – grants +2 deflection to AC to all allies within 20 ft. for 1 min/level
9th Miracle

As an Adventurer

Name:Midmother Vellineth
Race:Half-Elf
Alignment:Neutral Good
Class:Cleric 7 / Midmother of Osslla 3
Role:Support healer, protector of children, field medic
Equipment:
Tactics: