

| Alignment: | Lawful - Evil |
| Sphere of Influence: | War, Discord, Conflict, Fitness, destruction |
| Symbol: | Six red arrows fanned to point outwards |
Hextor, Champion of Evil, Herald of Hell, Scourge of Battle, is the deity of many soldiers and fighters who deem lawful evil most fit to rule, admiring war and discord. Of course, others besides those of military calling follow him. Hex-tor dwells on the Planes of Acheron, but can wander to those of Hell or even Nirvana. Most frequently, though, Hextor treads the Prime Material Plane in search of warfare, aiding lawful evil, opposing good. Especially does Hextor seek to overthrow those serving Heironeous (q.v,). The latter is his half-brother and chief enemy. When Heironeous chose lawful good, Hextor opted to serve lawful evil. Since Hextor was always inferior to his half-brother, the Lords of Evil granted Hextor six arms, instead of only a pair, so as to be able to best Heironeous and all other opponents.
Hextor appears as a normal, hand-some man when in disguise, for he can cause four of his arms to meld with his torso whenever he so desires. His complexion is fair and his hair jet black, as are his eyes. He is well spoken and charming, a hale fellow and a man’s man, yet irresistible to women. He can con-verse with sages, reason with philosophers, argue with clergy, discuss arcane secrets with dweomercraefters. When in his true form, however, Hextor is gray of skin, lank-haired, with red-rimmed eyes bulging from a visage horrible to look upon. Then he cares only to fight and slay.
Places of worship of Hextor are grim, dark, and bloody. Major shrines and temples are usually built on some field of slaughter. His clerics wear black robes, adorned with white skulls or gray visages embroidered thereon. Only the higher-level clerics have arrows of hate and discord in red, lower-level clerics being permitted gray ones. Much chanting accompanies all ceremonies honoring Hextor. Wind instruments sound discordant tones, shouts and screams are voiced, and iron weapons are struck during these ceremonies. Priests of Hextor are trained in assassination, so that at the gaining of sixth level of clerical ability, one level of assassin ability is also gained. Thereafter, every two levels of advancement in clerical skill means one level of gain in assassin ability. The maximum. level attainable in assassin ability is sixth, which is reached by a cleric upon attaining 16th level in that class.