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Religion - Dollama
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Alignment:Lawful - Good
Sphere of Influence:Safety, Security, Self Sacrifice
Symbol:Black Cupped palms with a purple flame on a blue background.
AlliesZenfer, Fay-Sei
FoesUnyis, Wai, Talos

In an ancient battle between two warring gods, Dollama was forged from the walls of the gods palace by the guard captain to protect the pilgrims who serve the god. The guard captain fell in battle moments later and the rest of the gods fled. Dollama stood alone against the onslaught and use all her energy to shield and protect the pilgrims, finally, using the last of her energy she transported the pilgrims to a safe place away from the combat. Power from several gods struck her down as the pilgrims vanished. As the invading gods left to celebrate their victory, their leader remained behind. He was impressed with the dedication and sacrifice Dollama showed and decided to resurrect her but left her asleep until they had departed the area

She was finally awoken hundreds of centuries later during a fight between the brothers Xerfer and Zenfer. Xerfer, backed by Talos sought to remove his metaling brother from the realm so his vision of nature could be seen by everyone and enlisted the help of Talos to do it. Zenfer for the most part was holding the two back and attempting to reason with them, this woke up Dollama. She listened and watched for a moment to determine what was happening and decided to assist Zenfer. Faced with matching odds, the Talos fled leaving Xerfer alone to surrender to his brother. Dollama returned with Zenfer to his home plane where she resided today.

Dollama is the goddess of Safety, Security and Self Sacrifice. Her clergy protect towns and villages and those that cannot defend themselves from the evils of war and hate and open their temple fortresses in time of need to shelter people from any dangers, except for those brought on by their own action.

While in a stronghold, walls, and gates within 100 feet per level of the cleric are double their strength and are made non-combustible. The cleric’s bless and prayer spells extend an additional 10 feet per level and add a +1 supernatural bonus to Armor Class and a 5 damage reduction to all elemental damage and a physical damage reduction of 1. This reduction is cumulative for each priest up to 10 priests. These effects do not apply to the clerics. The clerics on return have a -5-damage reduction to elements and a -1 reduction to physical attacks. (The first 5 points of elemental damage cannot be resisted.)

Dollama’s clerics dress in dark gray trousers with off white hooded tunics with a blue diamond shape on the chest and blue trimming on the edges of the tunic. Inside the diamond shape is the holy symbol. Clerics generally are armed only with a staff. In combat they will wear a breastplate and a chainmail. Temples look like fortresses with high thick walls and large sturdy gates. Each temple fortress generally will have a cleric of Zenfer tending the below and above ground gardens. Everything inside the temple grounds is made to make people feal safe and secure.